
Meat-to-metal simulation is a method that evaluates the contact between the occupant’s body and the seat structure, taking into account the deformation of the foam and the stiffness of the seat structure. This analysis allows engineers to predict the comfort and durability of the seat, and optimize the design to reduce pressure points and improve overall comfort. Meat-to-metal simulation is particularly useful in the design of high-performance seats, such as those used in sports cars or airplanes, where comfort and support are critical for safety and performance.
When seating the human models, finite element simulation can accurately evaluate meat-to-metal behavior, including the physical deformation of the seat. This simulation accounts for foam deformation, foam–metal frame interaction, and foam–occupant body interaction. Our engineers can simulate the seat’s behavior under complex loading conditions and optimize its design for maximum comfort and safety.